VDB, Voxels, and Python
There are two ways to create volumes in Houdini: the Volume method from Houdini, and VDBs from the OpenVDB project. Both methods store parts of a volume with voxels. Today, we make a VDB - both a surface and fog volume - and inspect the voxel data using the HOU Python module in Houdini.
Stay tuned! Bonus features for this video are under development...
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Course Description
If you want to make Hollywood quality visual effects (VFX), then you will want to learn Houdini. Houdini is a procedural system from Side FX Software that empowers you to create everything from realistic terrains, water effects, pyro simulations, and realistic assets for both film production and game development.