In Houdini, a Torus is a primitive type. But I wanted to make a torus from a tube, and to do so I learned how to use the Bend and Fuse nodes. Better still, by using parameter expressions I was able to make my new Torus network flexible so that you could change the parameters on the Tube, and the result would still be a Torus.
Stay tuned! Bonus features for this video are under development...
If you want to make Hollywood quality visual effects (VFX), then you will want to learn Houdini. Houdini is a procedural system from Side FX Software that empowers you to create everything from realistic terrains, water effects, pyro simulations, and realistic assets for both film production and game development.