CHOPs, short for 'Channel Operators', are tools for creating and changing channel data. Most everything in Houdini is channel data. For example, the position of a geometry consists of 3 channels parameters: tx, ty, and tz. Audio data is another example of channel data. Even pixels in images have several channels: Red, Green, and Blue. In this video, we provide a first look at CHOPs, by creating a simple, 2 node CHOP network that controls the motion of a sphere.
Stay tuned! Bonus features for this video are under development...
If you want to make Hollywood quality visual effects (VFX), then you will want to learn Houdini. Houdini is a procedural system from Side FX Software that empowers you to create everything from realistic terrains, water effects, pyro simulations, and realistic assets for both film production and game development.